Status Effects
Berserk
Power Staff [Weapon] - Attack proc. Always Hits.
- World 2, Exdeath's Castle - Black Warlock (Rare Drop)
Berserk [!White] - Always Hits.
- World 3, Wonder Rod
Confuse
Tempting Tango [!Dance] - Always Hits.
- Dancing Dagger (World 2, Moogle Village), 50% proc of !Dance
Confuse [!White] - 75% Hit Rate.
- World 3, Wonder Rod
Death
Assassin's Dagger [Weapon] - 25% Proc Rate. Does not bypass Dead Immunity. Kills Heavy enemies. Fully heals Undead.
- World 3, The Sealed Castle
True Edge [!Summon] - Always Hits. May be replaced by Gungnir attack instead. Bypasses Dead Immunity. Fails against Heavy enemies. Does not heal Undead.
- World 3, Magic Lamp
Death [!Black] - 80% Hit Rate. Does not bypass Dead Immunity. Kills Heavy enemies. Fully heals Undead.
- World 3, Wonder Rod
Float
Confusion [Various] - Inflict Confusion on certain enemies to get Float cast on your party. See the Confusion page for ways to do this.
- World 1, North Mountain - Gaelicat
- World 2, Drakenvale - Poison Eagle
- World 3, North Mountain - Gaelicat
- The Rift, Cave - Poison Eagle
Haste
Hermes Sandals [Armor] - Automatically starts battle with Haste.
- World 3, Buyable at Mirage for 50000 gil
- World 3, Phoenix Tower - Cherie (Rare Drop)
- The Rift, Dimensional Castle
Image
Mirage Vest [Armor] - Only gives one image at start of battle. However, the image can be refreshed by swapping weapons in-battle due to a glitch.
- World 2, Exdeath's Castle - Oiseaurare (Rare Steal)
- World 3, Mirage Village
- World 3, Istory Falls - Tonberry (Rare Drop)
Blink [!White] - Always Hits.
- World 3, Wonder Rod
Mini
Mini [!White] - 90% Hit Rate.
- World 3, Wonder Rod
Paralyze
Remora [!Summon] - 100% Hit Rate.
- World 3, Magic Lamp
Poison
Poison [!Black] - 99% Hit Rate.
- World 3, Wonder Rod
Protect
Protect [!White] - Always Hits.
Reflect
- World 3, Wonder Rod
Reflect Ring [Armor] - Automatically starts battle with Reflect.
- World 2, Barrier Tower - Reflect Knight (Rare Drop)
- World 2, Exdeath's Castle - Reflect Mage (Rare Steal)
- World 2, Exdeath's Castle - Carbuncle (Common Steal) [Both Forms]
- World 3, Phoenix Tower - Lemure (Common Steal)
- World 3, Phoenix Tower - Parthenope (Rare Drop)
- World 3, Istory Falls
- World 3, Istory Falls - Leviathan (Always Drops)
- The Rift, Forest - Calofisteri (Rare Steal)
- The Rift, Dimensional Castle - Fury (Common Steal)
- The Rift, The Void - Barrier (Rare Steal)
Ruby Light [!Summon] - Always Hits. Affects entire party.
- World 3, Magic Lamp
Reflect [!White] - Always Hits.
Regen
- World 3, Wonder Rod
Protect Ring (Armor) - Automatically starts battle with Regen.
- World 3, Great Pyramid
- World 3, Castle Bal - Odin (Rare Steal)
- World 3, Phoenix Tower - Soul Cannon (Rare Steal)
- World 3, Island Shrine
- World 3, Istory Falls
Shell
Shell [!White] - Always Hits.
Silence
- World 3, Wonder Rod
Mage Masher [Weapon] - 33% Proc Rate.
- World 1, Karnak Castle - Sorceror (Common Steal)
- World 1, Buyable at Jachol for 900 Gil
Silence [!White] - 75% Hit Rate.
- World 3, Wonder Rod
Sleep
Sleep [!Black] - 90% Hit Rate.
Stone
- World 3, Wonder Rod
Demon's Eye [!Summon] - 99% Hit Rate.
- World 3, Magic Lamp
Break [!Black] - 75% Hit Rate.
- World 3, Wonder Rod
Toad
Toad [!Black] - 80% Hit Rate.
- World 3, Wonder Rod