Status Effects
Berserk
Berserk [!White] - Always Hits.
- World 3, Wonder Rod
Confuse
Tempting Tango [!Dance] - Always Hits.
- Dancing Dagger (World 2, Moogle Village), 50% proc of !Dance
Confuse [!White] - 75% Hit Rate.
- World 3, Wonder Rod
Death
Assassin's Dagger [Weapon] - 25% Proc Rate. Does not bypass Dead Immunity. Kills Heavy enemies. Fully heals Undead.
- World 3, The Sealed Castle
True Edge [!Summon] - Always Hits. May be replaced by Gungnir attack instead. Bypasses Dead Immunity. Fails against Heavy enemies. Does not heal Undead.Summoner (Odin does Gungnir instead if at least one Heavy enemy is in the battle)
- World 3, Bal Castle.
- World 3, Magic Lamp
Death [!Black] - 80% Hit Rate. Does not bypass Dead Immunity. Kills Heavy enemies. Fully heals Undead.
- World 3, Wonder Rod
Confuse
Confusion [Various] - Inflict Confusion on certain enemies to get Float cast on your party. See the Confusion page for ways to do this.
- World 2, Drakenvale - Poison Eagle
- World 3, North Mountain - Gaelicat
- The Rift, Cave - Poison Eagle
Haste
Hermes Sandals [Armor] - Automatically starts battle with Haste.
- World 3, Buyable at Mirage for 50000 gil
- World 3, Phoenix Tower - Cherie (Rare Drop)
- The Rift, Dimensional Castle
Image
Blink [!White] - Always Hits.
- World 3, Wonder Rod
Mini
Mini [!White] - 90% Hit Rate.
- World 3, Wonder Rod
Paralyze
Remora [!Summon] - 100% Hit Rate.Summoner
- World 1, Buyable at Walse for 250 gil
- World 3, Buyable at Mirage for 250 gil
- World 3, Magic Lamp
Poison
Poison [!Black] - 99% Hit Rate.
- World 3, Wonder Rod
Protect
Protect [!White] - Always Hits.
Reflect
- World 3, Wonder Rod
Reflect Ring [Armor] - Automatically starts battle with Reflect.
- World 2, Barrier Tower - Reflect Knight (Rare Drop)
- World 2, Exdeath's Castle - Reflect Mage (Rare Steal)
- World 2, Exdeath's Castle - Carbuncle (Common Steal) [Both Forms]
- World 3, Phoenix Tower - Lemure (Common Steal)
- World 3, Phoenix Tower - Parthenope (Rare Drop)
- World 3, Istory Falls
- World 3, Istory Falls - Leviathan (Always Drops)
- The Rift, Forest - Calofisteri (Rare Steal)
- The Rift, Dimensional Castle - Fury (Common Steal)
- The Rift, The Void - Barrier (Rare Steal)
Ruby Light [!Summon] - Always Hits. Affects entire party.
- World 2, Castle Exdeath.
- World 3, Magic Lamp
Reflect [!White] - Always Hits.
Regen
- World 3, Wonder Rod
Protect Ring (Armor) - Automatically starts battle with Regen.
- World 3, Great Pyramid
- World 3, Castle Bal - Odin (Rare Steal)
- World 3, Phoenix Tower - Soul Cannon (Rare Steal)
- World 3, Island Shrine
- World 3, Istory Falls
Shell
Shell [!White] - Always Hits.
Silence
- World 3, Wonder Rod
Mage Masher [Weapon] - 33% Proc Rate.
- World 1, Karnak Castle - Sorceror (Common Steal)
- World 1, Buyable at Jachol for 900 Gil
Silence [!White] - 75% Hit Rate.
- World 3, Wonder Rod
Sleep
Sleep [!Black] - 90% Hit Rate.
Stone
- World 3, Wonder Rod
Demon's Eye [!Summon] - 99% Hit Rate.
- Catoblepas (World 2, Northern Lake)
- World 3, Magic Lamp
Break [!Black] - 75% Hit Rate.
- World 3, Wonder Rod
Toad
Toad [!Black] - 80% Hit Rate.
- World 3, Wonder Rod