Status Effects
Berserk
Power Staff [Weapon] - Attack proc. Always Hits.
- World 2, Exdeath's Castle - Black Warlock (Rare Drop)
Berserk [!White] - Always Hits.
- World 3, Wonder Rod
Confuse
Tempting Tango [!Dance] - Always Hits.
- Dancing Dagger (World 2, Moogle Village), 50% proc of !Dance
Confuse [!White] - 75% Hit Rate.
- World 3, Wonder Rod
Death
Assassin's Dagger [Weapon] - 25% Proc Rate. Does not bypass Dead Immunity. Kills Heavy enemies. Fully heals Undead.
- World 3, The Sealed Castle
Banish [!Time] - 50% Hit Rate. Bypasses Dead Immunity. Fails against Heavy enemies. Does not heal Undead.
- World 3, Buyable at Mirage for 10000 gil
True Edge [!Summon] - Always Hits. May be replaced by Gungnir attack instead. Bypasses Dead Immunity. Fails against Heavy enemies. Does not heal Undead.
- World 3, Magic Lamp
Death [!Black] - 80% Hit Rate. Does not bypass Dead Immunity. Kills Heavy enemies. Fully heals Undead.
- World 3, Wonder Rod
Float
Float [!Time] - Always Hits
- World 2, Surgate Castle
- World 3, Buyable at Mirage Village for 300 gil
Confusion [Various] - Inflict Confusion on certain enemies to get Float cast on your party. See the Confusion page for ways to do this.
- World 2, Drakenvale - Poison Eagle
- World 3, North Mountain - Gaelicat
- The Rift, Cave - Poison Eagle
Haste
Haste [!Time] - Always Hits.
- World 1, Buyable at Walse, Karnak, Istory for 320 gil
Hastega [!Time] - Always Hits. Affects entire party.
- World 2, Buyable at Moore for 6000 gil
Hermes Sandals [Armor] - Automatically starts battle with Haste.
- World 3, Buyable at Mirage for 50000 gil
- World 3, Phoenix Tower - Cherie (Rare Drop)
- The Rift, Dimensional Castle
Image
Blink [!White] - Always Hits.
- World 3, Wonder Rod
Mini
Mini [!White] - 90% Hit Rate.
- World 3, Wonder Rod
Old
Old [!Time] - 90% Hit Rate.
- World 2, Buyable at Moore Village for 6000 Gil
Paralyze
Remora [!Summon] - 100% Hit Rate.
- World 3, Magic Lamp
Poison
Poison [!Black] - 99% Hit Rate.
- World 3, Wonder Rod
Protect
Protect [!White] - Always Hits.
Reflect
- World 3, Wonder Rod
Reflect Ring [Armor] - Automatically starts battle with Reflect.
- World 2, Barrier Tower - Reflect Knight (Rare Drop)
- World 2, Exdeath's Castle - Reflect Mage (Rare Steal)
- World 2, Exdeath's Castle - Carbuncle (Common Steal) [Both Forms]
- World 3, Phoenix Tower - Lemure (Common Steal)
- World 3, Phoenix Tower - Parthenope (Rare Drop)
- World 3, Istory Falls
- World 3, Istory Falls - Leviathan (Always Drops)
- The Rift, Forest - Calofisteri (Rare Steal)
- The Rift, Dimensional Castle - Fury (Common Steal)
- The Rift, The Void - Barrier (Rare Steal)
Ruby Light [!Summon] - Always Hits. Affects entire party.
- World 3, Magic Lamp
Reflect [!White] - Always Hits.
Regen
- World 3, Wonder Rod
Regen (!Time) - Always Hits.
- World 1, Buyable at Walse, Karnak, Istory for 100 gil
Protect Ring (Armor) - Automatically starts battle with Regen.
- World 3, Great Pyramid
- World 3, Castle Bal - Odin (Rare Steal)
- World 3, Phoenix Tower - Soul Cannon (Rare Steal)
- World 3, Island Shrine
- World 3, Istory Falls
Shell
Shell [!White] - Always Hits.
Silence
- World 3, Wonder Rod
Mage Masher [Weapon] - 33% Proc Rate.
- World 1, Karnak Castle - Sorceror (Common Steal)
- World 1, Buyable at Jachol for 900 Gil
Silence [!White] - 75% Hit Rate.
- World 3, Wonder Rod
Mute [!Time] - Always hits. NOTE: Time Magic Mute doesn't work in most boss encounters and silences everyone.
- World 1, Buyable at Walse, Karnak for 320 Gil
Sleep
Sleep [!Black] - 90% Hit Rate.
Slow
- World 3, Wonder Rod
Slow [!Time] - 95% Hit Rate.
- World 1, Walse, Karnak, Istory for 80 gil
Slow 2 [!Time] - 80% Hit Rate. Targets all enemies.
- World 2, Regole, Bal Castle, Quelb, Surgate, Moore for 3000 gil
Stop
Stop [!Time] - 90% Hit Rate.
- World 1, Buyable at Karnak, Istory for 580 gil
Toad
Toad [!Black] - 80% Hit Rate.
- World 3, Wonder Rod